An Ultimate Guide to Design a Mobile Application

Ultimate Guide to Design a Mobile Application

Mobile applications are considered mainstream now to deliver popular content and services as more than ever, people are engaging with their mobile phones. An average user spends the vast majority of that time in applications and on websites.

Today, the mobile users are expecting a lot from the application from faster loading time to delight during the interaction. For some people, the thought of creating a mobile application from the beginning makes a pictorial like an uphill task full of corny and complex coding activities. Every business is trying on customer-first approach and so brands demand specific featured applications from mobile app development companies.

In this article, we will unveil the typical steps of creating an interface design for mobile applications.

Set the Initial Scope

The step to set the task is the foundation of all the design after which you can continue with the development process. This is the stage where the team of designers and developers need to obtain maximum information from the client for the ultimate customer satisfaction. To get the desired results, you should clearly set the goals first by working on the product design to stay totally the same till the end of the journey. It is always advisable to get information about the product nature, audience targeted, keywords, preferred structure, nature of data processing and much more.

Cost Estimation

It becomes mandatory to come up with an effective budget for an easy workflow from the data collected at the previous stages. Practically, it is impossible to make one exact estimation which stays constant during the whole project as more complex the project higher the chances of estimation reviews and adjustments. The business analysts or sales managers involved in the project participate in the discussions where they can contribute a lot of information and experience on technical details and factors affecting the time and resources required for design and development.

Market Research

Market research is getting the deeper details of the core target audience to understand their preferences and behavior peculiarities which influence on different factors like colors, stylistic decisions, and interaction on emotions, creative performance and sources of information. It means exploring the market segment basically from the creative solutions which are used by the competitors. To create the original and recognizable style for presuming visual design to make the product stand out of the crowd and draw potential customer’s attention.

Creating a Prototype

To create a sample model of the product that gives the ability to test it and see if the solutions and decisions about the product are efficient is defined as the term prototype. The aim behind it is to check the correctness and appropriateness of the design solutions by the designer or customer. You are able to find out the bugs from the sample application and also ask for the reviews from the clients for their satisfaction. This ensures high quality in delivering the product and achieving satisfaction from the user side.

Architecture Planning

Scalability is one of the most important things while developing a mobile application. It is a complex process which usually includes a lot of iterations with constant feedback loops between design and development team. The main goal of this stage is to create a constructive and integral plan for the software architecture of the application i.e. front-end and back-end. The developers need to decide on the most efficient technical and technological solutions for the actual realization of the application to maintain its operability. Various factors like the nature of the product and the data it processes with the complexity of design solutions and necessity to save the data etc. Back-end development bridges the gap between app and web by supporting the synchronization of data in both directions.

Reduce Cognitive Load

When designing an app, you should try to reduce the cognitive load as much as possible so that the users do not need to undergo an education to be able to use it. Cognitive load is the amount of the brain power required to use the application. It is researched that the human brain has a limited amount of processing power and when an application provides too much information at once might become overwhelmed and can abandon the task. Effective app design is entailed that the UI should be easy to navigate by all the age groups.


Cluttering can become an enemy of good design as it can overload users with too much information by making every button, image, and icon complicated. Cluttering can be troublesome on the desktop but it is even worse on mobile and so it becomes necessary to reduce clutter to improve comprehension. It is vital to design actionable elements in mobile interfaces so that they are easy for users to tap. Offload the tasks by reducing the user effort and look for more alternatives. You can also break tasks into bite-sized chunks so it does not create too much of complexity for the user at one time.


A perfect design is a great combination of beauty and functionality that is exactly you should be aiming for when building a flawless application. The developers can also try to make navigation self-evident, optimize the interactions for medium, target finger-friendly design and also consider the thumb zone for the uninterrupted interface. The developers can also create multichannel experience by intuitive gestures, making faster appearance with skeleton screens, focusing on first time experience and good onboard is a must.

We can conclude that the road to building a successful application is long and hard but that does not mean you should not even attempt this journey; instead, if you execute correctly, then such projects can be very rewarding. The keys to successful project include a well-developed idea, solid design, and development team, frequent communication, reviews and quick updates with the end-users. Yes, there’s a lot of work to do altogether but if started with this information in hand, you better won’t be caught off guard and will be capable to handle any bumps that occur through the project.

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